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Community • The derailed thread - Page 153
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Re: The derailed thread

Posted: Thu Nov 05, 2020 10:39 am
by Murple
nigelninja11 wrote:
Thu Nov 05, 2020 10:35 am
I was rather frustrated by CE’s monotony and the fact that their campaigns were set up like unnavigable labyrinths. While I like and dislike all halos for different reasons, CE is my least favorite.
So far I’ve played through 2 levels and I must say the environmental storytelling is fantastic. When you land in the escape pod a beacon shoots up ahead of you and your eyes naturally follow it, causing you to take in the ring.

Re: The derailed thread

Posted: Thu Nov 05, 2020 10:44 am
by nigelninja11
Murple wrote:
Thu Nov 05, 2020 10:39 am
nigelninja11 wrote:
Thu Nov 05, 2020 10:35 am
I was rather frustrated by CE’s monotony and the fact that their campaigns were set up like unnavigable labyrinths. While I like and dislike all halos for different reasons, CE is my least favorite.
So far I’ve played through 2 levels and I must say the environmental storytelling is fantastic. When you land in the escape pod a beacon shoots up ahead of you and your eyes naturally follow it, causing you to take in the ring.
I won’t deny, the game is breathtaking, however I don’t ever have much fun playing.

Re: The derailed thread

Posted: Thu Nov 05, 2020 1:12 pm
by WhoThCares
nigelninja11 wrote:
Murple wrote:
Thu Nov 05, 2020 10:39 am
nigelninja11 wrote:
Thu Nov 05, 2020 10:35 am
I was rather frustrated by CE’s monotony and the fact that their campaigns were set up like unnavigable labyrinths. While I like and dislike all halos for different reasons, CE is my least favorite.
So far I’ve played through 2 levels and I must say the environmental storytelling is fantastic. When you land in the escape pod a beacon shoots up ahead of you and your eyes naturally follow it, causing you to take in the ring.
I won’t deny, the game is breathtaking, however I don’t ever have much fun playing.
Hen try out cursed halo and give that a go. The game plays way different

Re: The derailed thread

Posted: Thu Nov 05, 2020 2:07 pm
by Murple
nigelninja11 wrote:
Thu Nov 05, 2020 10:44 am
Murple wrote:
Thu Nov 05, 2020 10:39 am
nigelninja11 wrote:
Thu Nov 05, 2020 10:35 am
I was rather frustrated by CE’s monotony and the fact that their campaigns were set up like unnavigable labyrinths. While I like and dislike all halos for different reasons, CE is my least favorite.
So far I’ve played through 2 levels and I must say the environmental storytelling is fantastic. When you land in the escape pod a beacon shoots up ahead of you and your eyes naturally follow it, causing you to take in the ring.
I won’t deny, the game is breathtaking, however I don’t ever have much fun playing.
I can see where your coming from. It took me too long to figure out which door was the right one on the truth and reconciliation.

Re: The derailed thread

Posted: Thu Nov 05, 2020 8:15 pm
by JoeFilms
Murple wrote:
Thu Nov 05, 2020 2:07 pm
nigelninja11 wrote:
Thu Nov 05, 2020 10:44 am
Murple wrote:
Thu Nov 05, 2020 10:39 am


So far I’ve played through 2 levels and I must say the environmental storytelling is fantastic. When you land in the escape pod a beacon shoots up ahead of you and your eyes naturally follow it, causing you to take in the ring.
I won’t deny, the game is breathtaking, however I don’t ever have much fun playing.
I can see where your coming from. It took me too long to figure out which door was the right one on the truth and reconciliation.
Play on the OG graphics!

Re: The derailed thread

Posted: Thu Nov 05, 2020 8:16 pm
by JoeFilms
CE Anniversary is wrong in just about every way it could be. And I usually hate being so strongly against a game but CE Anniversary is different.

Re: The derailed thread

Posted: Thu Nov 05, 2020 9:59 pm
by Murple
JoeFilms wrote:
Thu Nov 05, 2020 8:16 pm
CE Anniversary is wrong in just about every way it could be. And I usually hate being so strongly against a game but CE Anniversary is different.
I totally agree. It tends to really kill the vibe.

Re: The derailed thread

Posted: Fri Nov 06, 2020 7:33 pm
by ratss454
Murple wrote:
Thu Nov 05, 2020 9:59 pm
JoeFilms wrote:
Thu Nov 05, 2020 8:16 pm
CE Anniversary is wrong in just about every way it could be. And I usually hate being so strongly against a game but CE Anniversary is different.
I totally agree. It tends to really kill the vibe.
Halo CE looks good in both old and new graphics, I have never had difficulty navigating any of the levels.

Re: The derailed thread

Posted: Sat Nov 07, 2020 2:21 am
by JoeFilms
ratss454 wrote:
Fri Nov 06, 2020 7:33 pm
Murple wrote:
Thu Nov 05, 2020 9:59 pm
JoeFilms wrote:
Thu Nov 05, 2020 8:16 pm
CE Anniversary is wrong in just about every way it could be. And I usually hate being so strongly against a game but CE Anniversary is different.
I totally agree. It tends to really kill the vibe.
Halo CE looks good in both old and new graphics, I have never had difficulty navigating any of the levels.
I’m not saying it’s objectively bad. It just completely loses the tone and atmosphere of the original game - which, for a remaster, is a very bad thing.

So yes I’m calling it bad.

Re: The derailed thread

Posted: Sat Nov 07, 2020 10:33 am
by Murple
I think we can all agree that two betrayals is too long.