Hi JoeFilms,
Chief and Arbiter are important characters in our Halo line. You have not seen the last of them :)
Thu Aug 16, 2018 11:15 am
Hi JoeFilms,
Thu Aug 16, 2018 1:04 pm
Thu Aug 16, 2018 4:24 pm
Thu Aug 16, 2018 5:36 pm
Hi YrkanesAbattoir!YrkanesAbattoir wrote: ↑Thu Aug 16, 2018 8:57 amHello Kevin and Felipe! Thanks for taking the time to answer some of the communities' questions. My question is in two parts; roughly how long does it take to get a figure from the idea stage to being produced and how is it decided what figure gets to be produced?
Thu Aug 16, 2018 5:48 pm
Hi Spartanz19! No worries, ask away. We're happy to answer what we can.Spartanz19 wrote: ↑Thu Aug 16, 2018 1:04 pmI hate slamming you two with questions, as this isn’t a QnA, but do you have any say in what sets you design? Or do you just get told what to make by a higher up?
Thu Aug 16, 2018 5:56 pm
Do you ever take inspiration for new set ideas based upon custom creations that people post in the gallery?Kevin_MCX wrote: ↑Thu Aug 16, 2018 5:48 pmHi Spartanz19! No worries, ask away. We're happy to answer what we can.Spartanz19 wrote: ↑Thu Aug 16, 2018 1:04 pmI hate slamming you two with questions, as this isn’t a QnA, but do you have any say in what sets you design? Or do you just get told what to make by a higher up?
The answer to your question is both. Creating a toy is a collaborative effort. Good ideas come from everywhere. The design team usually receives broad guidelines from our marketing team requesting a certain number of new sets each season. After that we propose ideas and concepts that we think fulfill the request. However, when we think we have a good idea, sometimes it works the other way around!
Thu Aug 16, 2018 6:57 pm
Thu Aug 16, 2018 9:04 pm
Thank you for the very informative answer :) I'm looking forward to guys posting some of your creations!Kevin_MCX wrote: ↑Thu Aug 16, 2018 5:36 pmHi YrkanesAbattoir!YrkanesAbattoir wrote: ↑Thu Aug 16, 2018 8:57 amHello Kevin and Felipe! Thanks for taking the time to answer some of the communities' questions. My question is in two parts; roughly how long does it take to get a figure from the idea stage to being produced and how is it decided what figure gets to be produced?
The evolution of a figure (or a building set) varies depending on each project . Roughly speaking, it generally follow these steps. The design team is involved in almost every step along the way.
First ,we agree on which character we want to make. For this, the design team creates a short list of candidates for which we weigh pros and cons. Once the character is picked, we figure out what new parts are needed and get our design sculptors involved. They sculpt the new parts, assemble the characters in 3D software and output solid versions using 3D printing.
We go through various reviews with marketing, toy engineers, costing engineers, project managers, the licensor and executives. At each stage, the toy changes and evolves according to the feedback we receive (Creating a toy is very much a team effort).
Once the final design is ready, the baton is passed to the production team. They will create any new molds, test them, mold all the parts, paint, bag parts, print packaging, print instruction sheets, assemble the final toy, package it and ship it to customers.
From beginning to end, it can take a few months to over a year.
Thu Aug 16, 2018 9:13 pm
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